Stereo Commands



 
 
COMMANDS

ARGUMENTS

init OpenGL glXChooseVisual() GLX_STEREO, ...
GLw GLwCreateMDrawingArea() GLwNstereo = True
GLut glutInitDisplayMode() GLUT_STEREO
 
full_stereo system system ("/usr/gfx/setmon -n ARGS") STR_{TOP,BOT} | 1280x492_120s
X11 XSGISetStereoMode() 1280,492,STEREO_{TOP,BOTTOM}
 
InWindow MaxImpact system ("/usr/gfx/setmon -n ARGS") 1024x768_96s
HighImpact /usr/gfx/setmon -x 1024x768_96s
/usr/gfx/stopgfx;/usr/gfx/startgfx
 
 
disable_stereo system system ("/usr/gfx/setmon -n ARGS") {49,50,59,60,72,76}HZ
X11 XSGISetStereoMode() 1280,1024,STEREO_OFF
 
draw_scene
(InWindow)
 
glDrawBuffer(GL_BACK_LEFT)
... draw_left_eye()
glDrawBuffer(GL_BACK_RIGHT)
... draw_right_eye()

glXSwapBuffers()